Kokoro Connect takes mistaken identity to a whole new level
by Bob Johnson
Today, we have 3D virtual reality experiences, even people who literally just walk around and livestream their eye-level headspace to the whole world. Most human beings have a great deal of capacity for empathy and reflection, and think easily of what they might do in another person’s place. Yet *literally* walking around in someone else’s shoes is still the stuff of science fiction, and alien body snatcher horror. Smash these ideas together with a high school slice-of-life anime, and suddenly, you have Kokoro Connect on your hands.
The setup is plainly stated: A jerkwad alien going by the name of Heartseed wants to play “New Rule” at a level never envisioned by Bill Maher, decreeing bizarre psychic swaps and brainleaks between these erstwhile BFFs, and presenting a monotone spiel that makes it clear that the level of regard for their lives is on par with a collegebound kid debating whether to keep or burn an ant farm. Every few episodes, Heartseed returns to shake the ant farm and observe if our characters manage to tunnel out again.
Seeing these concepts play out with random variations over 15 episodes is both wonderful and annoying. Annoying in that we get to see in detail how much certain people “literally can’t even” with whiffs of Shinji Ikari wafting off the steaming pile of certain episode scripts. But also wonderful to see these concepts woven into a semi-realistic tapestry of ordinary lives, which despite all this adversity, still manage to muddle through and find happiness.
Heartseed’s experiments mess only with members of Yamaboshi High School’s Cultural Studies Club, another one of those catchall do-nothing low-membership student clubs so common in anime. The energetic club president, Iori, is joined by just four others: the serious Taichi, the carefree Aoki, icy Inaba, and anxious Yui.
When every day is Freaky Friday, the clubmates have to adapt to strange situations on the fly, occasionally with hilarious results. As they attempt to live their lives without tipping off others to their strange predicament, they’re helped along by the lackadaisical club advisor, Mr. Go, and Iori’s capable, well-organized class rep, Fujishima. Of course, nothing’s perfect, as Mr. Go slips into Jekyll-and-Hyde mode whenever Heartbleed wants to appear, and the romance-obsessed Fujishima often meddles in their already strained relationships.
The show’s 17 episodes are split into one 13 episode season and a 4 episode OVA. While it’s often easy to skip extra episodes, in this case the OVA really is essential to wrap things up, so if you decide to watch and don’t otherwise drop off from the show, go ahead and finish it all. In addition to the anime, otaku fond of a quiet sitdown can look at any of the 11 original Kokoro Connect light novels, also translated into English.
The show is alternately sweet and bittersweet, dramatic and comedic, dark and silly. Suffice it to say, it is a moody, non-stop feels train. It’s hard to suggest as a starter show to newbie anime viewers, but it is very much in the same lane as other complex works at the interface of sci-fi/fantasy and relationships, like Revolutionary Girl Utena, Orange, Haruhi Suzumiya, or Your Name.
Despite its complexity, as its overall focus is squarely on relationships, I think Kokoro Connect is worth a watch at this time of year. Sure, you could watch dozens of other romance shows, the ones that dither about clothes and flowers and which member of the harem is best, but where’s the *edge*? Kokoro Connect will hit you right in the gut, and set you back up again. Not bad if that’s what you’re looking for.