Monolith’s mostly-fogotten, anime-inspired FPS is a needle full of nostalgia.
1998 was a big year for the first person shooter. Unreal was the start of a long-running series that would be most famous for its multiplayer-focused (with available single player campaign) Tournament games. Most notably, Half-Life was released, changing the landscape of the FPS for a long time to come. Though not revolutionary in its gameplay, it was nonetheless a polished and exciting experience, with a well-told story to boot. I played Half-Life until my eyes bled from ecstasy, especially once the modding scene was established.
In the same year, Monolith Productions dropped 2 FPSes that are not well known outside of those in the retro FPS community. Blood 2: The Chosen was a rushed (forced by GT Interactive while they were being bought out by Infogrames) mess. The levels are bland, enemy placement gets cheap and frustrating as the game goes on, and most weapons don’t have much impact. The other game was Shogo: Mobile Armor Division.
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